![]() Tweak v1.5: Tweaked some text boxes in outset Island. The main thing that sets the game apart from other Mario games is the water pack called FLUDD Mario is carrying. This online version is a 2D platformer, and probably the best Mario game you can play online. Nintendo Gamecube: Super Mario Sunshine (2002) (Nintendo) Addeddate. Improvement v1.5: Made a new banner graphic that better matches the original games banner. ARMY JUMPING WAR WATER Super Mario Sunshine is originally a 3D game released for the Gamecube in 2002. Nintendo Gamecube: Super Mario Sunshine (2002) (Nintendo) Language. Addition v1.5: Added new game + mode as a reward for 100 completion. At least it is making it very hard on me. Bugfix v1.5: Fixed a crash that occurs upon collecting 100 coins in the pachinko machine stage. So, that I suppose is another issue of RetroArch. I hope they figure this out, because the only reason I am interested in this project is for systems being combined and access made easier.Īlso for whatever cursed reason, there is no way for me to remove the Widescreen hack, even after deleting the game configuration files and the save games, disabling the Cloud saves. Wow, great work on this ROM hack I saw it in the F3 event. Since I also took the first 48 from the first arcade hack, it only took me 48 days plus extra days for touches and other stuff. Dolphin has relied on stable 5.0 since years. Super Mario Sunshine System: Nintendo GameCube Release date: Overview Gallery Details It's been a long wait for a proper follow-up to Super Mario 64, the game that shifted the videogame landscape forever back in 1996. This one took about 60 days of actual work. ![]() ![]() The culprit is similar in appearance to Mario, who is blamed for the mess, so the portly plumber is forced to. Upon arrival, however, they discover the island has been polluted causing its energy source, the Shine Sprites, to disappear. ![]() rvz format, but Dolphin will still read it. I found some screenshots of earlier builds, where it would just work and every option was available. Mario, Princess Peach, Toadsworth, and Toad have come to Isle Delfino for some relaxation. They have an nKit program for GC and Wii here and either way they have the ISO on the megathread so might as well just get it from there Edit: the GC games on the megathread are actually in. ini files that just aren't represented in the RetroArch menus. I fiddled around with a lot of basic options editing. What's not necessarily a problem of Dolphin, but a problem of RetroArch is the missing options for the Dolphin core: The ported version, their adaptation, their integration whatever, is horrible. Haven't found a solution yet, other than enabling the "Disable EFB to Vram" option, which makes the game in return pixelated and stutter.Įdit: circumvented it by disabling "Store EFB Copies on GPU" option. The goo(p) in that game isn't working as it should, it doesn't spawn enemies, Mario doesn't get covered in it and theres no damage. ![]()
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